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Sins of a solar empire large address aware
Sins of a solar empire large address aware









sins of a solar empire large address aware

hardcode limits or will it be the memory limit that controls all things? In particular, I'm asking as a modder of 7 Deadly Sins. Will Rebellion have a mem crash limit of 3gb, 3.5, 4, 50? Where will Rebellion hit the wall and explode into flames? What will be the memory limit? SOASE only uses 2gb of memory, right? After it reaches the 2GB limit, POOF SOASE dumps.

sins of a solar empire large address aware

I know there won't be a 64-bit executable, though I don't know why really or what the hurdles are.

sins of a solar empire large address aware

I don't know the technical side of what's planned for Rebellion.











Sins of a solar empire large address aware